A downloadable game

You play as a convienience store worker who is trying to get fired by the end of the day. You can interact with objects and talk to npcs. 

This was a group university project. I did the majority of the game code specifically the npcs interaction and pickup system.

Interaction Mechanic Preview:

- I wanted this mechanic to feel interactive so having it actually pick up the phyiscs object lets the player chuck it around and catch it in the air. If dropped inside objects it will get placed ontop of the object.

- Each object is the same actor with a different mesh, making adding new objects really easy.

- Throwing objects into the basket pulls them in while shrinking it giving a really satisfying effect.

Updated 25 days ago
StatusPrototype
AuthorThomas Cannard
GenreRole Playing
TagsShort

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